![]() For monsters, there are numerous options available to make any encounter believable. Things such as stats, description, special traits and abilities, actions, attacks, bonus actions, and whether or not the monster has a lair or lair actions can all be added before saving the homebrew content and preparing to integrate into the game.ĭ&D Beyond has a list of rules it expects all content creators to adhere to - particularly those who are sharing their creations publicly - so be sure to read those before creating anything to share with the community. Additionally, it provides two new homebrew monsters that you can use in your D&D campaign: the white dragon of war and the war mammoth. On the other hand, if there are no monsters that can be used as a reference, creating from scratch allows the use to begin the process of adding important details. This installment of the Homebrew Horrors series gives you a brand-new template that you can apply to any creature large enough to carry other creatures. ![]() For example, a DM who wants to create a brand new monster could take a moment to figure out some similarities between their idea and those in the game, then use an existing monster as a baseline to save themselves a lot of work. We want to create our new monster based on the existing Hobgoblin template. If the monster is from paid content (DMG, Volos Guide to Monsters, etc) you cannot include any part of it. View Homebrew Monsters Create Homebrew Monster. However, there's also the option of starting from scratch. From the homebrew landing page, click on the CREATE HOMEBREW MONSTER button. View the homebrew monsters that users around the world have created and shared, or create your own. Whether creating a new piece of homebrew content, D&D Beyond will first offer the option to choose a pre-existing template to begin shaping the new content. ![]()
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